FM Dossier v1.11.0
Home-grown status — which club a player was trained at, and which nation he was developed in — is now
read from your save and available as a filter everywhere.
A full re-read is needed to load it. Everything else in your database is untouched, and nothing
forces the re-read: until you do one, the home-grown panels simply say so rather than pretending a
player has no status.
Trained at club, trained in nation
FM tracks two separate facts about every player: the clubs he was trained at, and the nations he was
developed in. Both now appear on the player dossier, with the age window FM applies — "3 years, ages
15–21" and so on.
The nation side is the interesting one, because it has nothing to do with nationality. A player
can hold one passport and have been developed somewhere else entirely, and that is precisely the
player who is hard to find any other way.
Filtering
Player Search → Filters → Home-grown status offers five settings:
- Trained at club — anywhere, or narrowed to your own club
- Trained in nation — anywhere, or narrowed to the nation you manage
- Either
- Not home-grown
This is the squad-registration question. If your league requires a minimum number of domestically
developed players, you can now list exactly who counts, of any nationality, instead of checking
players one at a time.
The filter works on the player search, on Suggestions and on the national pool, and it clears from the
chip row or from "Clear all" like every other filter.
For national team managers
The nation pool has a "Trained in ⟨nation⟩" button. It shows every player FM records as developed
in your country — including those who hold another nationality and would never appear in a
nationality-based list.
What is not shown
FM's editor offers nine home-grown categories, and all nine are labelled here — "3 years, ages 15–21",
"4 years, ages 0–19" and the rest. A small number of players carry an internal category FM's own
editor never offers. Those still show the club or nation they were trained at; only the age-window
detail is left off, because an unconfirmed label is worse than no label.
Also in this release, carried over from work that had not yet shipped:
The national-team call-up list
If you manage a nation, the pool tabs could disagree with the list under them. The header said one
number of called-up players and the table showed fewer, which read as players going missing.
They were never missing. Any active filter narrowed the list while the tab kept reporting the
unfiltered total. The active tab now says both — "Called up · 19 of 22" — so you can always see
when a filter is hiding part of the squad.
The same investigation found that Quick presets in the Filters panel were not reaching the list you
were looking at. On the nation pool and the staff search, clicking a preset silently filtered the
Player Search screen instead. Presets now apply to whichever list you opened them from.
Women's and men's national squads no longer overwrite each other
On a save with women's football enabled, a nation's men's and women's squads were treated as one
squad, and the smaller of the two was silently discarded. Both squads are now kept and shown to the
manager they belong to.
Scout mode no longer reveals potential
The "Wonderkids to watch" panel picked its players by their true Potential Ability and printed that
number on the card — including in Scout mode, where CA and PA are hidden everywhere else. In Scout
mode it now selects and ranks by world renown, a signal your scouts can actually see.
Hide the wonderkid tag until you have scouted him
A new Settings option, off by default: in Moneyball mode, only show the WK tag once your own
scouts have fully assessed the player. Full mode is unaffected — it shows everything by design.
Recruit tab
- CA and PA columns in Full mode, so you can judge a signing without opening each player.
- Results are kept when you open a player and come back. Previously that re-ran one search per
formation slot, which on a large save meant a long wait every time.
Position filter: require every position
The position picker now has a "Must cover all picked" switch. With it on, a player has to play
every position you selected, not just one of them — useful when a role needs one position in
possession and another out of possession. It appears once you have picked two or more positions.
Window position
FM Dossier now remembers where you left its window, what size it was, and whether it was maximised.
Smaller fixes
- The first-run language picker's "selected" outline never actually rendered.
- A staff willingness note used an undefined colour and inherited the wrong one.
- Quick presets applied on the Staff search now filter the staff list, not the player search.